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projects:odds_rpg:systems:hero_points

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Hero Points

Hero Points represent luck, narrative control, and heroic resilience.

They give players limited influence over outcomes without breaking balance.


Starting Hero Points

Each character begins every session with:

2 Hero Points

Maximum Hero Points a character may hold:

5

Unused Hero Points do not carry over between sessions unless the GM allows it.


Spending Hero Points

A Hero Point may be spent to:

  • Reroll a d20 (take the new result)
  • Add +5 to a roll after seeing the result
  • Avoid being reduced below 1 Health (once per scene)
  • Remove one Condition immediately
  • Introduce a minor narrative detail (GM approval)

A Hero Point may only affect your own roll unless a Talent allows otherwise.


Narrative Detail Rule

When introducing a narrative detail, it must be:

  • Reasonable
  • Small in scope
  • Not invalidate established fiction

Examples:

  • “There’s a fire extinguisher nearby.”
  • “I know someone in this district.”
  • “There’s a loose cable I can grab.”

The GM has final say.


Earning Hero Points

The GM may award Hero Points for:

  • Strong roleplay moments
  • Clever problem solving
  • Accepting major complications
  • Advancing personal character goals
  • Major story milestones

Typical rate:

1–2 per session earned.

Do not over-award. Hero Points should feel valuable.


Using Hero Points in Combat

Common uses:

  • Turn a near miss into a hit
  • Avoid being downed
  • Push for a Strong Success
  • Remove Stunned or Restrained condition

Hero Points cannot:

  • Force automatic critical success
  • Ignore all damage without limit
  • Override GM rulings entirely

They enhance momentum, not replace risk.


GM Hero Points (Optional Rule)

The GM may hold a small pool equal to the number of players.

GM may spend a Hero Point to:

  • Reroll an enemy attack
  • Activate a boss ability early
  • Introduce a sudden complication

If used, announce clearly. Do not overuse.


Design Intent

Hero Points:

  • Encourage cinematic moments
  • Reduce frustration from bad rolls
  • Reward engagement
  • Preserve tension

If the table prefers higher risk:

Start each session with only 1 Hero Point.

If the table prefers cinematic tone:

Start with 3.

ODDS RPG Hero Points v1.0

projects/odds_rpg/systems/hero_points.1771362067.txt.gz · Last modified: by freedomotter

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