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projects:odds_rpg:systems:power_tiers

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Power Scaling

ODDS RPG supports campaigns of different intensity levels.

Choose a Tier at campaign start. Tiers affect attribute caps, enemy strength, and overall tone.

You may remain in one Tier permanently or progress upward over time.


Tier 1 – Gritty

Tone:

Dangerous, grounded, survival-focused.

Attribute Cap:

+3

Armor:

Rarely above 2

Damage:

2d10 only
(Attribute bonus optional, GM choice)

Healing:

Short rests recover 1d10 Health instead of 1d20.

Enemy Design:

Bosses are rare.
Elite enemies are serious threats.

Best For:

Westerns
Noir
Horror
Low fantasy
Hard sci-fi

Players are competent but vulnerable.


Tier 2 – Heroic

Tone:

Capable heroes facing real danger.

Attribute Cap:

+4

Damage:

2d10 + Attribute

Healing:

Standard rules from Core.

Enemy Design:

Bosses use 1–2 phases.
Elites are frequent.

Best For:

Fantasy
Space opera
Cyberpunk
Pulp adventure

This is the default ODDS experience.


Tier 3 – Epic

Tone:

Cinematic, mythic, high stakes.

Attribute Cap:

+5

Damage:

2d10 + Attribute + 2

Boss Rules:

Bosses must have at least 2 phases.
Bosses may act twice per round OR gain a reaction.

Healing:

Downed characters stabilize automatically unless critically struck.

Enemy Scaling:

Add +2 Health per role category.
Bosses gain +10 additional Health.

Best For:

High fantasy
Superheroic sci-fi
Planar or cosmic campaigns

Advancing Between Tiers

A campaign may shift Tiers when:

  • Major story arc ends
  • Characters become legends
  • Threat scale increases dramatically

When moving up a Tier:

  • Increase Attribute cap
  • Adjust damage model
  • Increase enemy role strength
  • Consider granting each character 1 bonus Talent

Do not jump tiers frequently. Tier shifts should feel earned.


Mixing Tiers

Avoid mixing Tier rules inside the same campaign.

If needed:

  • Treat Tier 3 enemies as “legendary threats”
  • Or temporarily grant Tier 3 bonuses during climax scenes

Keep consistency for balance.


Power Scaling defines tone more than numbers. Choose the Tier that matches your campaign vision.

projects/odds_rpg/systems/power_tiers.1771361949.txt.gz · Last modified: by freedomotter

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